Trace: » itemsmash_earth » beastcall_fire
You are here: top » cote » spellbook » beastcall_fire
You are currently not logged in! Enter your authentication credentials below to log in. You need to have cookies enabled to log in.
BEASTCALL (Fire)
Several books on elemental creatures had references to this spell in
them. The spell is for use in summoning a small monster of the element
of the caster. The monster will answer the summons all the way across
the land, even in another Realm. The spell uses a material component
from the Realm of the caster, it notes, although it doesn't specify
which one.
Requirements
Caster Realm: Fire
Caster Level: 13
Spell Point Cost: 50
Spell Energy: Fire
Spell Component: incense
Restrictions
This spell may not be cast in “no combat” areas and puts the caster on the combat timer.
Casting
Summon
Secret Number 1: 62
Secret Number 2: 64
Example
Evia casts beastcall on Sharda.
Failure
Success
Evia spends 50 spell points to cast the spell.
Evia sees: You summon a small creature of Fire to your aid.
Others see: Evia silently tosses some incense into the air. The incense combusts and turns to a pungent smelling smoke, summoning a Fire monster!
Magic Number: 62
Discussion