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In the HVSXROOM.MSG file, the room data blocks are identified by key names. These key names contained codes that represented a shorthand identifier for the various regions within each realm.
My guesses as to the meaning of the region codes hidden in the room key names are listed below.
BASE Base UNION Elemental Union AIRRM Air ERTRM Earth WATRM Water FIRRM Fire NEU Neutral SPE Specials
EEN Earth Entrance CLF Cliffs GRV Graveyard CAS Castle FOR Forest MIN Mines UNG Underground CAV Caverns CIT Citadel TRE Trees
GAT Gateway To Water MAR Marsh RIV River CAV Caves ROC Rocky Beach LIG Lighthouse CRA Crashing Surf COR Coral Reef SHI Sunken Ship SEA Open Sea DEE Deeps ATL Aquatica (Atlantis?) CIT Citadel WHA Whale
APL Plains WLW Whirlwind CLD Clouds STR Stars PLN Windswept Plains DSC Deserted City RBB Rainbow ARE Arena CIT Citadel HEL Helos
GAT Gateway to Fire BAS Basalt? BRI Bridge TEM Temple PUB Black's Cauldron CIT City of Avernus VOL Volcano STA Staircase WAS Wasteland KHA Khalas Interior PUZ Puzzle? CHA Chamber SEA Sea of Fire ACH Acheron CIT Citadel DES Desert
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