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Realms and Subrealms

In the HVSXROOM.MSG file, the room data blocks are identified by key names. These key names contained codes that represented a shorthand identifier for the various regions within each realm.

My guesses as to the meaning of the region codes hidden in the room key names are listed below.

Neutral

BASE	Base
UNION	Elemental Union
AIRRM	Air
ERTRM	Earth
WATRM	Water
FIRRM	Fire
NEU	Neutral
SPE	Specials

Earth

EEN	Earth Entrance
CLF	Cliffs
GRV	Graveyard
CAS	Castle
FOR	Forest
MIN	Mines
UNG	Underground
CAV	Caverns
CIT	Citadel
TRE	Trees

Water

GAT	Gateway To Water
MAR	Marsh
RIV	River
CAV	Caves
ROC	Rocky Beach
LIG	Lighthouse
CRA	Crashing Surf
COR	Coral Reef
SHI	Sunken Ship
SEA	Open Sea
DEE	Deeps
ATL	Aquatica (Atlantis?)
CIT	Citadel
WHA	Whale

Air

APL	Plains
WLW	Whirlwind
CLD	Clouds
STR	Stars
PLN	Windswept Plains
DSC	Deserted City
RBB	Rainbow
ARE	Arena
CIT	Citadel
HEL	Helos

Fire

GAT	Gateway to Fire
BAS   Basalt?
BRI	Bridge
TEM	Temple
PUB	Black's Cauldron
CIT	City of Avernus
VOL	Volcano
STA	Staircase
WAS	Wasteland
KHA	Khalas Interior
PUZ	Puzzle?
CHA	Chamber
SEA	Sea of Fire
ACH	Acheron
CIT	Citadel
DES	Desert